Gears of war 4 campaign length1/13/2023 There are moments in the game when you have to set up defenses and actually defend an area against a few waves of enemies. Then there's the way The Coalition decided to put Horde Mode into the campaign. From Act I on, the tone and polish are on such a better level than what you'll see in the prologue. It felt like an add-on that arrived thanks to focus testing and late development to me, and it's such a sharp change when the prologue ends and the actual game begins. This prologue, straight up, is the worst part of the game. The setup is minimal, though it arrives with a prologue that highlights three moments in the history of Gears through the perspective of an unnamed soldier. You play JD Fenix, the son of franchise hero Marcus. There are environmental challenges, too, like wind flares that crop up to change up gameplay at tight intervals. There's some tight corridor shooting, some point defense, some fighting in much bigger spaces and interesting "bosses" to tangle with. The same goes for locales and weaponry, too. The middle act drags a bit, but each carries its own unique tone and some interestingly different enemies. As is the standard with the Gears series, Gears 4 rolls over five acts split into multiple chapters.
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